
Scrolls contain Haikus and, like Seals, award skill points, while most actions – including takedowns – contribute to the overall score for a level. In addition, there are scrolls and artifacts to collect. Completing a number of Seals within a set also unlocks Styles: cool costumes which grant (mostly) beneficial properties. These can range from killing a guard in a particular way or destroying a specific amount of light sources. There are several ways to earn them.Įach level has a set of unique optional objectives, or Seals. New skills become available depending on story progression and require skill points to unlock. These upgrades can be acquired via a banner on some levels, or before the start of a mission. For instance, a body of a deceased guard can be hanged from a perch, terrifying any other soldiers in the vicinity and making them vulnerable to a stealthy attack. Amusing diversion options can also be learned. Certain skills allow for a takedown from the ceiling or from behind a closed door, while others provide existing items with additional properties. There are three skill trees pertaining to different improvements. Initially, takedowns are limited to ground only, but other methods can be learned from skills. Don’t worry though, animals can only be incapacitated. Stronger, more demanding enemies, as well as dogs, which require a more cautious approach, are gradually introduced. Like most actions, takedowns are well-animated and extremely satisfying. If successful, Bob will perform a gory stealth-kill, after which the corpse can be hidden to avoid alerting other guards nearby. Once the opportunity presents itself, a takedown can be performed on an unsuspecting enemy by holding the indicated directional button in conjunction with the attack button. These items, along with many more, can be employed liberally, as their supplies are replenished upon reaching a checkpoint.ĭirect encounters with anyone are unadvised, as the character is quite vulnerable and falls in battle after only a few hits. Unprotected sources of light can be destroyed with darts, while smoke bombs can block laser beams or temporarily disable a guard who’s enjoying a cigarette. Items, like darts and smoke bombs, can be used to distract or stun your enemies. Luckily, the game provides a varied range of tools for any wannabe-ninja. Guards are often blocking your path and a diversion may be required. Adjacent rooms can be scouted by leaning against a door or peeking through a ventilation opening.

Most of your time will be spent sneaking through tight ventilation shafts and remaining hidden whenever possible. Surrounding environments can be utilised to conceal your whereabouts you can hide in shadows, behind objects, on walls or ceilings. Mark of the Ninja provides a lot of visual feedback, which helps at planning each and every move. Enemies will proceed to investigate any suspicious activity and their field of view is represented by a front-facing cone. Running, however, will, and any produced noise is emanated by a circular wave if anyone is within this wave they can hear him. Noise is also a consideration an action like jumping won’t produce any sound and Bob can land from almost any height without harm. A greyed-out or colourful portrait within the HUD indicates whether or not the character is currently visible. While controlling the nameless ninja – let’s call him Bob – you will have to make use of shadows and avoid any light sources, such as projectors, and flashlights mounted on enemy weapons. Each level can be traversed in several ways, but no matter how you decide to progress, stealth will play an important part. Gameplay takes place in multi-layered 2D environments which, albeit gorgeous, can become slightly repetitive due to predominantly dark tones and scarcity of unique landmarks. Though somewhat brief, cutscenes are smooth and beautifully animated, with a distinct art style and an appealing colour palette.

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The previously mentioned visual improvements – from the original 720p – translate well into the game’s cutscenes, providing a crisp picture. While I didn’t care much about the story, I did enjoy the game’s appearance. This ruthless magnate has surrounded himself with an army of soldiers, led by Corporal Kelly, and disposing of them all – one by one – will be the game’s main focus. After some initial throat-cutting and prowling through the vents, you, along with a female ninja Orza, set out to take revenge on the organization’s leader – Count Karajan. Now, what exactly is Mark of the Ninja about? Taking on the role of a nameless ninja, whose body is covered by an empowering tattoo, you must save your master, as well as your comrades, from an attack by the organization called Hessian.
